The side step is a jump shot where you sell a drive, then step sideways out of the defender's reach just before you rise. A step-back moves you away from the defender; the side step moves you across their path, so it works best against a defender who is closing out hard or leaning to stop your drive. It's associated with James Harden, who made it a regular part of his three-point game. The hard part is not the shot but the two steps in front of it: you have to gather at the right moment to stay legal and then stop your sideways momentum so you jump up, not across. The analyzer reads your shooting form (elbow set point, straight-up extension, follow-through and balance); it can't see the ball or count your steps.
Set up
Be a real threat to drive first. The side step only works if the defender has to respect your drive or your shot. Use a pump fake or a hard dribble at them so they commit forward or to one side.
Make them move first.
Read their momentum: step to the side they are not covering. If they are flying at you or leaning one way, go the other way. If they don't commit, drive instead.
Go where they aren't.
The side step
Gather as your plant foot lands. The plant foot is the foot you will push off sideways (your left foot to step right, your right foot to step left). Pick the ball up in front of your shooting-side knee, shooting hand on top and balance hand under, knees bent.
Ball and plant foot arrive together.
Push off the plant foot and step sideways with the other foot. Keep your hips and chest facing the basket; the move goes across, not around.
Shove the floor away sideways.
Bring the plant foot across to rebuild your base, about shoulder width, knees bent, toes toward the rim. This second foot is your brake: your sideways momentum has to end here, in your legs.
Step, step, stop.
Shoot
Jump straight up off both feet, or slightly forward on longer shots. Players in a lab study drifted a little more toward the basket as shots got longer, so a small forward drift at range is normal. Drifting sideways in the direction you stepped is not.
Up, not across.
Shoot with exactly your Jump Shot form: ball up to your set point on the shooting side, elbow in under the ball, legs and arm rising in one motion.
Same shot, new spot.
Match your release to the distance: on outside shots let it go just before the top of your jump; on short shots release at the top. Expert players in a lab study released mid- and long-range shots on the way up.
Long shot: on the rise.
Extend fully toward the rim, arm going up at about 45 to 60 degrees, with your head and shoulders moving forward and up. Hold the follow-through until the ball reaches the basket.
Chest to the target, freeze the finish.
Land softly close to where you took off: bend your knees and hips and keep your knees over your toes. If the push-off or landing hurts, stop and get it checked.
Quiet feet.
Stay legal
Count steps from the gather. Under NBA and FIBA rules you get two steps after you end your dribble. The first step is the first foot (or feet) to touch the floor after you have control of the ball. So the foot already on the floor when you gather doesn't count. In the NBA you have gathered when you put two hands on the ball, let it come to rest, or put a hand under it and pause it.
Gather, one, two, up.
Gather on the plant foot, not before it. If you pick the ball up while still in the air and then land the plant foot, that landing is step one, and the sideways step plus the rebuild step make three. That's a travel.
Plant and pick up at the same time.
No extra shuffle and no same-foot hop. Once both feet are down, the next move is the jump. You may not touch the floor twice in a row with the same foot after ending your dribble, and the ball has to leave your hand before either foot comes back down. If you play high school or college, check that rulebook; this lesson uses the NBA and FIBA wording.
Two steps, then air.
Feel it
It should feel like a quick sideways bounce that ends dead in your legs, then your normal jump shot. The ball and your plant foot arrive at the same time, the step goes across the defender's path, and the second foot stops you. The jump goes up, the follow-through stays up, and you land about where you left. If your hips are still sliding when you jump, you'll drift and miss to the side. The app reads your body from the side; it can't see the ball or count your steps.
Fix-its
- You drift sideways and miss to the side you stepped Your momentum is still going when you jump. Make the second foot a real brake with your knees bent, pick the ball up in front of your shooting knee, and jump behind the ball.
- You miss left or right even when balanced You're probably reaching out to the side for the ball and starting the shot from beside your body. Bring it to the front of your shooting knee, shooting hand on top, so your hand faces the target as it comes up.
- You travel Usually an early pickup (ball in two hands before the plant foot lands) or an extra shuffle to re-balance. Gather as the plant foot lands, then only two steps: side, rebuild, up.
- You lean back and the shot falls short Send your head and shoulders forward and up toward the rim as you follow through, and use your legs. Short shots usually come from no legs, a cut-off follow-through or a rushed rhythm.
- The defender is still on you You stepped before they committed. Sell the drive or the shot first, then step away from where they're going. If they don't bite, drive.
Drill
- Earn it first: your stationary jump shot should be solid from close range before you add a move. Start about 1 ft from the basket and only move back while the form holds (see The Jump Shot lesson).
- Footwork with no defender: take one giant step to one side and slide the other foot in, then shoot a short jumper. One rep is one to each side; do sets of 10 to 25 depending on age and level.
- Add the gather: one hard dribble at an imaginary defender, gather as the plant foot lands, side step, rebuild, shoot. Record makes out of 10 each direction; the goal is 10 in a row. Expect the side away from your shooting hand to feel harder.
- Pump fake into the side step: a partner closes out at you; shot fake or one hard dribble, then side step away from their run. Keep the partner's contest light until the footwork is legal every time.
- Live read: the partner closes out however they like. Side step if they fly at you or lean, drive if they stay back. Count travels as misses.
Sources
- NBA — Official Rulebook, Rule 10 Section XIII Traveling
- NBA — Official Rulebook, Rule 4 Definitions (Gather)
- NBA Officials — New Language in NBA Rule Book Regarding Traveling Violations (2019)
- FIBA — Official Basketball Rules 2026, Art. 25 Travelling
- Will Gottlieb, The Ringer — The NBA's Electric Slide (2019)
- Hal Wissel via Coach's Clipboard — Shooting: Correcting Errors
- Hal Wissel via Coach's Clipboard — Off the Dribble Shooting Drills
- Coach's Clipboard — The Jump Shot
- Ari Fisher (LSU School of Kinesiology) via Coach's Clipboard — Basketball Footwork Progression
- Okazaki & Rodacki — Increased Distance of Shooting on Basketball Jump Shot, J Sports Sci Med (2012)
- Padua et al. — NATA Position Statement: Prevention of ACL Injury, J Athl Train (2018)
Last checked 2026-10-26.